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September 16

Why You Should Play Halo

I love video games.

I have loved video games since I was a little kid. I started playing Super Mario World and Donkey Kong Country on my brothers’ SNES. I’ve been playing video games for as long as I can remember. But of all video games, there is one that has been pretty near and dear to me since 2001.

Halo.

If anybody knows me well, they know that I am a huge fan of the Halo series. Not just the video games, but the overall universe that exists within Halo. I’m one of those fans who someday decided playing the games wasn’t enough. I have to soak in every tiny detail I possibly can about the game, because I truly believe it is that good.

One of the reasons I love Halo so much is because it is literally the space drama of my generation (Star Wars I-III does not count). Master Chief (the character you play as in the series) is also like a Superman of sorts. He doesn’t necessarily have any super powers, but he is a genetically augmented super soldier, encased in 2,000 lbs of armor. Some could say the Chief is more of a walking tank than anything else.

halo-concept-art

If your series has 100 million years of history before the first game, I would say there is probably a lot to be absorbed.

That isn’t it though. Not even close.

There is more to my love for the series than the story of a nearly immortal soldier blasting his way through alien scum. And there is much more to that universe. In fact, the story of Halo starts over 100 million years before the first game even takes place.

If your series has 100 million years of history before the first game, I would say there is probably a lot to be absorbed. That history is told through novels, comic books, web movies and animated films, and the games themselves. The entire series is rather philosophical, and can even be interpreted to have biblical parallels. (I’m not joking, check out this post on Bungie’s Halo forum. Halo has an “Ark”, “The Flood”, “The Covenant”. Seriously.) It is filled with complexities, stories, and emotions that allow you to feel things you couldn’t through any other medium.

Even beyond the awesome narrative, I have also found Halo to be an inspiring piece of art. Inspiring? How so? Try taking this into consideration.

I began playing the first Halo game when I was just 9 years old. As a 9 year old, my jaw would drop at the site of fictional planets, stars, and galaxies. The literal art behind Halo itself directly influenced me to pursue recreating the art that I saw. It wasn’t until I was about 14 though that I would get my hands on a copy of Photoshop. It was then I really started to experiment designing the worlds of my youth.

I’m now in school at O’More College of Design, on my way to getting a BFA in Visual Communications. I would willingly say Halo has been a direct influence towards my interest in design; I may not even be a designer if I had not been inspired by the awesome game.

What I’m really saying is: if you have ever thought about getting into video games, and are interested in extremely well told science fiction, I strongly encourage you to check out the Halo series. Play the games, read the books, watch the (internet / animated) movies.

You should play Halo.

And Microsoft / 343i, if any of you guys happen to read this, I need you to know something. You are going to the right direction with Forward Unto Dawn, (a new live action web series before the release of Halo 4), but I have been looking forward to a full length live action Halo theatrical release since I was a kid. You might make some dreams come true if you did.

People love Spiderman, Superman, and Batman. You see, Microsoft, you have a character that children already love (trust me, I’ve seen the Mega Bloks), and could be just as loved as the other heroes I mentioned.

Seriously. Go for it. Play the games, read the books, and Microsoft, make the movie!

P.S. I have more to come on Halo’s history, and my thoughts on the upcoming Halo 4.

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